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Vray for houdini4/7/2024 Adaptive Lights - Unique method for ultrafast rendering of scenes with hundreds or even thousands of lights. Adaptive Dome Light - Exceptionally fast image-based environment lighting using V-Ray Scene Intelligence. Chaos Cloud rendering - Simple, one-click solution to submit jobs to render on the Chaos Cloud. Texture Baking - Bake lighting and textures for game assets and real-time environments. Unified Workflow for Custom Attributes - Control custom attributes of geometry (including splines and particles) with the User Color node. Multi-GPU production rendering - GPU bucket rendering with fast multi-GPU performance and support for Cryptomattes. Volume Rendering - Fast and accurate rendering of native Houdini volumes and OpenVDB caches. Interactive Rendering - Interactive look development supported in the Houdini render view. High-performance ray tracing - Powerful CPU and GPU-accelerated rendering built for the demands of high-end production. Able to handle the most demanding pipelines, V-Ray for Houdini is production ready thanks to Ingenuity Studios, who have been using it since 2017 to create high-profile pieces for Billie Eilish and The Walking Dead. Artists can now assemble their scenes in a procedural environment, using V-Ray for Houdini for even more control. Chaos Group releases V-Ray for Houdini, a production-proven renderer built for high-end VFX and animation projects.
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